
About the PSX Snatcher 3D model
PSX Snatcher is a low-poly ghost model with 3,922 triangles and 2,720 vertices. It measures 0.01 × 0.00 × 0.01 m in real-world units and uses 1 texture and 1 material, all packed into one 298 KB .glb file.
It is model 9 of 11 in the Ghosts collection, so it shares a scale and art style with the rest of that set — you can mix them in one scene or download the whole collection as a single pack.
The model is rigged and works with 10 ready-made animation clips you can preview above, so it can be posed or animated in Blender, Unity, Unreal, Godot or three.js.
At this triangle count it suits mobile and web games, AR and VR. Typical uses: horror games, Halloween scenes, haunted-house levels, spooky AR filters.
Created by PolyGoreStudio and shared under CC BY 4.0: free for personal and commercial projects as long as you credit the author.
PSX Snatcher: common questions
- Is the PSX Snatcher 3D model free for commercial use?
- Yes. It is licensed under CC BY 4.0, which allows commercial use when you credit PolyGoreStudio.
- What file format is PSX Snatcher in?
- A single glTF 2.0 binary (.glb) file of 298 KB with the mesh, skeleton and textures embedded. Blender, Unity, Unreal, Godot, three.js and most 3D apps open it directly.
- How many polygons does PSX Snatcher have?
- 3,922 triangles and 2,720 vertices, which makes it a low-poly model.
- Is PSX Snatcher rigged or animated?
- Yes, it is rigged and compatible with 10 animation clips on this site.




