
About the Ghost Character 3D model
Ghost Character is a low-poly ghost model with 3,468 triangles and 2,668 vertices. It measures 1.31 × 4.37 × 4.63 m in real-world units and uses 1 texture and 1 material, all packed into one 90 KB .glb file.
It is model 4 of 11 in the Ghosts collection, so it shares a scale and art style with the rest of that set — you can mix them in one scene or download the whole collection as a single pack.
It is a static (unrigged) mesh, ready to place in a scene as-is in Blender, Unity, Unreal, Godot, three.js or Babylon.js.
At this triangle count it suits mobile and web games, AR and VR. Typical uses: horror games, Halloween scenes, haunted-house levels, spooky AR filters.
Released under CC0 1.0 — public domain: free for personal and commercial projects.
Ghost Character: common questions
- Is the Ghost Character 3D model free for commercial use?
- Yes. It is licensed under CC0 1.0 — public domain, which allows personal and commercial use.
- What file format is Ghost Character in?
- A single glTF 2.0 binary (.glb) file of 90 KB with the mesh and textures embedded. Blender, Unity, Unreal, Godot, three.js and most 3D apps open it directly.
- How many polygons does Ghost Character have?
- 3,468 triangles and 2,668 vertices, which makes it a low-poly model.
- Is Ghost Character rigged or animated?
- No, it is a static mesh. You can still place, scale and recolour it, or add your own rig in Blender.




