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PSX Ghost

Free · GLB · 24 KB

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About the PSX Ghost 3D model

PSX Ghost is a very low-poly ghost model with 818 triangles and 963 vertices. It measures 11.16 × 12.43 × 7.95 m in real-world units and uses 1 texture and 1 material, all packed into one 24 KB .glb file.

It is model 8 of 11 in the Ghosts collection, so it shares a scale and art style with the rest of that set — you can mix them in one scene or download the whole collection as a single pack.

It is a static (unrigged) mesh, ready to place in a scene as-is in Blender, Unity, Unreal, Godot, three.js or Babylon.js.

At this triangle count it suits mobile games, WebGL pages and scenes that place hundreds of copies. Typical uses: horror games, Halloween scenes, haunted-house levels, spooky AR filters.

Created by petya-petyavich and shared under CC BY 4.0: free for personal and commercial projects as long as you credit the author.

PSX Ghost: common questions

Is the PSX Ghost 3D model free for commercial use?
Yes. It is licensed under CC BY 4.0, which allows commercial use when you credit petya-petyavich.
What file format is PSX Ghost in?
A single glTF 2.0 binary (.glb) file of 24 KB with the mesh and textures embedded. Blender, Unity, Unreal, Godot, three.js and most 3D apps open it directly.
How many polygons does PSX Ghost have?
818 triangles and 963 vertices, which makes it a very low-poly model.
Is PSX Ghost rigged or animated?
No, it is a static mesh. You can still place, scale and recolour it, or add your own rig in Blender.

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